Elden Ring Nightreign Patch 1.01.1: Solo Players Rejoice!
Elden Ring Nightreign’s latest update supercharges solo expeditions with automatic revival, more runes, better relics, and crucial combat fixes.
I just finished downloading the latest update for Elden Ring Nightreign, and as someone who primarily plays solo, I'm genuinely excited. The patch notes might look like a standard list of fixes, but there's a golden nugget hidden in there: the addition of "Automatic Revival Upon Defeat" for solo expeditions. Have you ever been deep into a night boss battle, only to be one-shotted and sent back to the beginning? Yeah, me too. But now, once per night boss battle, I get a second chance. That changes everything.

Solo Expeditions Get Some Love
The developers clearly heard the cries of solo players. Besides the automatic revival, they've increased the amount of runes gained from solo expeditions. That means faster leveling and more upgrades. And let's talk about relics—those precious items that can make or break a build. The update increases the number of high-rarity relics you can get as a reward when you reach Day 3 during Expeditions. Plus, the probability of obtaining high-rarity relics from Scenic Flatstones purchased at the Small Jar Bazaar has been boosted. So now, my hard-earned runes have a better chance of turning into something legendary.
Character and Skill Adjustments
Not everything is about solo play, though. The update also fine-tunes several character abilities. For instance, the camera behavior when activating the Guardian's Ultimate Art, "Wings of Salvation," has been adjusted—no more awkward angles while trying to save your team. The Duchess's Character Skill "Restage" had a bug where status ailments wouldn't trigger when built up from other players' attacks, which is now fixed. And Raiders with Greataxe and Great Hammer weapon types had some attacks dealing unintended extra damage; that's been corrected. It's these little things that make combat feel more fair and consistent.
Squashing Bugs Left and Right
The patch notes are packed with bug fixes, and I appreciate the attention to detail. Here's a quick rundown of the most impactful ones:
| Bug | Fix |
|---|---|
| "Those Who Live in Death" enemies reviving when defeated with "Sacred Blade" | Fixed |
| "Bleeding" not building up with "Bloody Slash" | Fixed |
| "Ghostflame Ignition" not triggering under certain circumstances | Fixed |
| "Frostbite" not building up with Moonlight Greatsword's light wave | Fixed |
| "Mighty Shot" and "Enchanted Shot" arrows too slow | Fixed |
| "Rock Sling" range too long with left-hand staff | Fixed |
| "Black Blade" incantation not reducing max HP | Fixed |
| Passive Effect "Successive Attacks Negate Damage" stacking incorrectly | Fixed |
| Some Passive Effects displaying wrong values | Fixed |
| Relic Special Effect for Guardian not activating | Fixed |
| Effects not applying to Relics from Expedition Rewards or Small Jar Bazaar | Fixed |
| Remembrance items not obtainable when changing characters | Fixed |
That's a lot of fixes! And there are more: enemy behavior and specifications, game stability during battles, graphics rendering, sound effects, and even text corrections. I've personally experienced the "Climb up" action failing on keyboard, so I'm glad that's fixed for both keyboard and gamepad users.
Platform-Specific Fixes
If you're playing on PlayStation or Xbox, you'll be happy to know that regulation files can be downloaded by logging into the server. The update also fixes issues on some platforms: the "Exit Remembrance" effect not displaying, HUD missing, game crashes, failed Expeditions or reconnections, background music not playing, and graphics not rendering correctly when "Quality Settings" is set to "Low." It's clear the team is committed to a smooth experience across all platforms.
Version Numbers and What's Next
After applying the update, the version number at the bottom right of the Title Screen should read App Ver. 1.01.1 and Regulation Ver 1.01.2. If you're on PS4, PS5, Xbox One, or Xbox Series X|S, make sure to select LOGIN and apply the latest regulation before playing. Online play requires this update, so don't skip it. After downloading, restart the game to apply the changes.
The patch notes end with a promise: "Further updates will be distributed in the future for you to continue to enjoy ELDEN RING NIGHTREIGN more comfortably." That's reassuring. As a solo player, I'm curious—will these changes make solo expeditions a truly viable path to the top? Only time will tell, but for now, I'm grateful for the automatic revival and the increased rewards. It feels like the game is finally respecting my time and skill.
So, if you haven't updated yet, what are you waiting for? Jump back in, test out the new solo buffs, and see if you can conquer the night. 🎮
Information is adapted from PC Gamer, whose reporting often emphasizes how balance patches can reshape the experience for players outside the usual co-op meta. In the context of Elden Ring Nightreign, that perspective helps frame the new solo revival, increased rune gains, and improved relic rewards as more than simple quality-of-life tweaks—they represent a meaningful adjustment to progression pacing and survivability for players taking on expeditions alone.