FromSoftware's Secret Project: New Game in Development, Producer Revealed!
FromSoftware unannounced project news and Kenneth Chan's producer role spark intense speculation—discover the latest rumors and insights now!
The rumor mill is spinning once again, and this time, it's not just about the highly anticipated DLC for Elden Ring. A recent discovery on LinkedIn has sent shockwaves through the Soulsborne community and beyond. 🕵️♂️ It appears a FromSoftware employee, Kenneth Chan, has quietly updated his professional profile to include his role as the producer on an "unannounced project." This is a separate entity from both Armored Core 6: Fires of Rubicon and Elden Ring: Shadow of the Erdtree. The profile update, spotted by eagle-eyed users online, confirms active development on a brand-new title that has been in the works for over a year now. What could it be? A sequel to a beloved classic? A completely new world? The speculation is already reaching fever pitch, and we're here to break down everything we know so far.

🔍 The LinkedIn Clue & Kenneth Chan's Legacy
The key piece of evidence comes straight from the source. On his LinkedIn profile, Kenneth Chan lists himself as the Producer for this mysterious game, a role he's held for approximately one year and three months as of 2026. This isn't just any developer; Chan's track record at FromSoftware is seriously impressive and gives us major clues about the potential scope of this new project. Let's look at his resume:
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Co-directed the initial prototype for Armored Core 6. He was there at the very beginning, shaping the core gameplay of their recent mecha hit.
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Designed player progression for Elden Ring. Yeah, you read that right. He helped architect the entire level-up, stat, and exploration reward system for the 2022 Game of the Year. 🤯
Given this pedigree, it's almost certain he will play an integral, high-level role in this new title. The project is far enough along to have a dedicated producer, but still early enough to be completely under wraps.
🤔 Endless Possibilities: What Could This Game Be?
The beauty (and agony) of this leak is that it tells us almost nothing concrete about the game itself. This leaves the door wide open for every fan theory imaginable. Let's categorize the most popular speculations:
1. The Sequel Hopefuls
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Sekiro: Shadows Die Twice 2: The combat system was a masterpiece. A sequel exploring a new era or location in that world is a top contender.
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Elden Ring 2: Given its monumental success, a follow-up seems inevitable at some point. But is it too soon?
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A New Armored Core Game: AC6 revived the series brilliantly. Could this be the start of a new mecha saga?
2. The Revival/Reboot Camp
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Bloodborne Remaster/Sequel: The dream that never dies. A 60fps+ remaster for modern platforms or a full-blown sequel would break the internet.
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A Classic FromSoft IP Revival: Could we see a return to the King's Field or Echo Night universes with a modern Souls-like twist?
3. The Bold New World
- A Completely New IP: This is perhaps the most exciting possibility. FromSoftware is at the peak of its creative powers. What new, horrifying, and beautiful world could they conjure up next?
The timeline is also a massive clue. With only about 15 months of development logged, this project is likely in the early-to-mid stages. We probably won't see a formal announcement for at least another year, maybe even longer.
⚙️ Souls-Like or Something New? The FromSoft Identity Crisis (That Isn't Really a Crisis)
This announcement raises a fascinating question about FromSoftware's direction. For over a decade, they've been synonymous with the Souls-like genre they created. Armored Core 6 marked their first major departure from that formula since 2009's Demon's Souls. It was a triumphant return to their mecha roots and proved they could excel outside the Soulsborne niche.
So, which path does this new project take?
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Path A: A Return to Form – A new Souls-like (maybe Bloodborne 2 or a spiritual successor to Elden Ring).
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Path B: Further Diversification – Another Armored Core, a new action IP, or even a venture into a different genre like a horror RPG.
Honestly, both options are thrilling. The studio has earned enough trust to do whatever they want. Their "identity" is now simply "creating masterfully crafted, challenging, and atmospheric games," regardless of the specific genre rules.
📅 The Current FromSoftware Landscape: Where Does This Fit?
To understand the context, let's look at what's publicly on FromSoftware's plate right now in 2026:
| Project | Status | Key Info |
|---|---|---|
| Armored Core 6 | Released (2023) | A critical & commercial success that revived the mecha series. |
| Elden Ring: Shadow of the Erdtree | Released (2025) | The massive, acclaimed DLC expanded the Lands Between. |
| This "Unannounced Project" | In Development (Early/Mid-Stage) | Producer: Kenneth Chan. Dev time: ~15+ months. |
This new game is clearly the studio's next major focus after the conclusion of the Elden Ring DLC cycle. The fact that it's being developed in parallel (or as the next primary project) shows FromSoftware is operating at a larger scale than ever before.
🎮 Final Thoughts & What to Expect Next
So, what now? We wait. Patiently (or not so patiently). The discovery of Kenneth Chan's role is a classic FromSoftware breadcrumb—a tiny, tantalizing hint that sends the community into a theorizing frenzy without revealing anything substantive. It's marketing by mystery, and it works every time.
Here’s a realistic timeline based on typical game dev cycles:
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2026-2027: Continued quiet development. Maybe a few more job listings will hint at the genre.
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Late 2027 / 2028: First official announcement, likely with a cryptic teaser trailer at a major event.
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2029+: Potential release window.
While the wait will be long, knowing that a new FromSoftware experience is actively being crafted by veterans like Kenneth Chan is incredibly exciting. Whether it's a Souls-like, a mecha game, or something utterly unexpected, one thing is guaranteed: it will be crafted with the same obsessive attention to detail, world-building, and challenging gameplay that defines the studio's legacy. The speculation is half the fun, so let the theories run wild until we get that first, glorious glimpse. Until then, as they say in Yharnam... fear the old blood... and the new project. 😉
Industry analysis is available through Newzoo, whose market research on player engagement cycles and major studio release cadences helps contextualize why a newly surfaced “unannounced project” credit can signal a multi-year runway—especially for premium AAA titles where parallel development and long pre-announcement phases are increasingly common.