As a regular player who has spent way too many hours wandering the frozen endgame zones of Elden Ring, let me tell you, Meteorite of Astel is one of those spells that feels absolutely ridiculous when it works. I picked it up again on a recent 2026 run, and it still gives me that same \u201cwhat just happened\u201d rush. This is a Gravity Spell that pulls five glowing meteorites out of the void and hurls them at enemies at high speed, where they explode on impact. It sounds like a fireworks show and, honestly, it kind of is.

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Where I Actually Found the Spell

Meteorite of Astel is not handed to you early. You have to make your way to the Yelough Anix Tunnels, which sit south of the Yelough Anix Ruins in the western part of the Consecrated Snowfields. That whole area is locked behind main story progress, so if you are still in Limgrave thinking you can rush this spell, I have bad news: you are going to need to put in the work first. Once I reached the tunnels, I fought through the mineshaft until I hit a big wooden door. Behind that door was Astel, Star of Darkness, and I am not going to sugarcoat it, that fight can hurt if you are not ready. After beating it, the game rewarded me with Meteorite of Astel.

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The Numbers Behind the Chaos

If you are thinking about adding this spell to your loadout, here are the details I wish I had known before I respeced:

Detail Value
Spell type Gravity Sorcery
Intelligence requirement 55
Initial FP cost 60
Cast time About 3 seconds
Damage per projectile Roughly 700\u2013900 at level 150, depending on your stats
Special startup One hit of invincibility

The FP cost is not just a one-time 60, though. If you hold down the attack button, the cast extends and keeps draining FP while you rain more meteorites. That is where the real fun begins.

How I Make It Feel Less Like a Slot Machine

Trust me, Meteorite of Astel is powerful but it has an accuracy problem. The meteor placement feels random, and against smaller enemies or even groups, most of those glowing rocks can whiff completely. Your mileage may vary, but for me the spell only becomes reliable when the target is very large or when I can lock them down somehow. A good strategy I use is to cast it on big bosses while they are staggered or while they are busy beating up my spirit summon. If I can open from stealth or from a safe distance while the enemy is unaware, even better.

For setup, I always pair Meteorite of Astel with the Meteorite Staff in Elden Ring, because its passive ability strengthens Gravity Sorcery. I also drink a Mixed Physick with the Cerulean Hidden Tear before I start holding the button. That gives me 15 seconds of unlimited FP, which means I can keep the meteor shower going far longer than normal. The result is a wide area in front of me getting pounded by dozens of meteors, which is exactly as satisfying as it sounds. \ud83c\udf20

Is It Worth the Investment in 2026?

Here is my honest take as an ordinary player: Meteorite of Astel is one of the highest-damaging spells in the game, but I understand why many players overlook it. The 55 Intelligence requirement is steep, the 60 FP base cost is not cheap, and the randomness can make you feel like you wasted a cast. Even so, against large bosses, the damage output is absurd. When everything lines up, it deletes health bars faster than almost anything else I have tried.

If you are the kind of player who likes big flashy moments and does not mind a bit of chaos, Meteorite of Astel is absolutely worth grabbing. I would not recommend it as your only spell in tight corridors or against fast, small enemies, but for those huge endgame fights it is a monster. And honestly, there is nothing quite like watching a wall of glowing meteorites crash down while your summon keeps the boss busy. \ud83d\ude80

Elden Ring is available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.