Ranking Soulsborne Tutorial Areas: From Despair to Masterpiece
Exploring Soulsborne tutorials reveals how FromSoftware uniquely welcomes newcomers through memorable sink-or-swim experiences rather than hand-holding.
As I reflect on my countless hours traversing the brutal landscapes of FromSoftware's Soulsborne universe, I can't help but marvel at how these games welcome newcomers. Some tutorials gently guide you like a concerned parent, while others throw you into the deep end with a "sink or swim" mentality. But honestly, that's what makes these experiences so memorable - they don't treat players like fragile porcelain dolls.

7️⃣ Things Betwixt - Dark Souls 2
Let's be real - Dark Souls 2's tutorial feels like showing up to a horror movie and finding a tea party instead. The usual sense of dread gets replaced by... well, old women laughing at you in their cottage. Talk about mood whiplash!

| Pros | Cons |
|---|---|
| Unique atmosphere | Too linear |
| Optional tutorial | Weak enemy variety |
| Leads to beautiful Majula | Lacks traditional Soulsborne tension |
The fact that you can skip the actual tutorial by avoiding fog walls? That's like having training wheels that you can just... not use. While Majula remains one of gaming's most breathtaking hubs, the journey there feels more like a confused stumble than an epic beginning.
6️⃣ Ashina Reservoir - Sekiro: Shadows Die Twice
Sekiro always felt like the rebellious cousin in the Soulsborne family - similar DNA but with its own distinct personality. The tutorial area, however, plays it surprisingly safe. It's like ordering spicy curry and getting mild salsa instead.

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Atmosphere: Cold and bleak, but lacks the wow factor
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Enemy Design: Regular warriors who barely challenge you
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Teaching Method: More hand-holdy than expected
The ancient temple aesthetic saves it from complete mediocrity, but when your tutorial enemies are about as threatening as angry librarians, something feels off. It's competent but forgettable - and in Soulsborne terms, that's almost worse than being terrible.
5️⃣ Cave of Knowledge - Elden Ring
Putting Elden Ring this low feels like criticizing a masterpiece for having a slightly smudged frame. The main game is incredible, but the tutorial? Well, it's mostly... a cave.

The initial walk from the chapel gives you that classic FromSoftware vibe - winds buffeting, distant vistas calling - but then you're promptly introduced to the Grafted Scion who basically says "welcome to pain" by smashing your face into the ground. The skip option is nice for veterans, but I find myself rushing through just to reach Limgrave's breathtaking openness.
4️⃣ Forlorn Outpost - Demon's Souls
Now we're cooking with gas! Demon's Souls started it all, and its tutorial carries that pioneering spirit. The Bluepoint remake makes it look absolutely stunning - those luscious greens and crumbling ruins have never been more beautiful.

What I love about this area:
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✅ Perfect balance of guidance and freedom
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✅ Diverse enemy types that actually teach you mechanics
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✅ Generous healing items to experiment with
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✅ That nostalgic feeling of discovering something revolutionary
The only quirk? Dying sends you straight to the Nexus, which feels like being kicked out of class before the lesson's over. But when you survive, you truly feel like you've earned your place in this haunting world.
3️⃣ Cemetery of Ash - Dark Souls 3
Dark Souls 3's tutorial understands something crucial: sometimes, you need to throw players into the deep end immediately. This area doesn't mess around - it's challenging, dramatic, and visually striking.

Enemy Variety Breakdown:
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Basic hollows for fundamentals
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Crystal Lizard for evasion practice
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Mini-boss near Firelink for advanced combat
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Iudex Gundyr as the ultimate skill check
That first bonfire view? Pure magic. Seeing Firelink Shrine looming against distant mountains while standing in a world that's literally collapsing around you - it's gaming poetry. This tutorial respects your intelligence while preparing you for the brutal journey ahead.
2️⃣ Central Yharnam - Bloodborne
Oh, Yharnam. You beautiful, terrifying masterpiece. Bloodborne's tutorial isn't just an introduction - it's a full immersion into cosmic horror. From the moment you wake up in that clinic, you know you're in for something special.

The atmosphere hits you like a brick wall:
🔥 Gothic architecture drenched in moonlight and blood
🔥 The constant screeching of tormented souls
🔥 Enemies that range from pitchfork-wielding townsfolk to hulking executioners
🔥 That overwhelming sense of being vastly outnumbered and outmatched
This area brilliantly forces Dark Souls veterans to unlearn defensive habits and embrace aggression. It's punishing but fair - the tools for success are there, you just need the courage to use them properly. The learning curve is steep, but the satisfaction of mastering Yharnam's streets is unparalleled.
1️⃣ Undead Asylum - Dark Souls 1
And here we are - the tutorial that started it all for many of us. The Undead Asylum isn't just a great introduction; it's a masterclass in environmental storytelling and game design that still holds up remarkably well in 2025.

What makes this tutorial so perfect?
Atmosphere & Pacing:
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The gradual reveal from your cell to the asylum grounds
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The haunting emptiness punctuated by occasional horrors
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Oscar's tragic story that sets the game's melancholy tone
Gameplay Teaching:
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Basic combat against hollows
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Environmental hazards and exploration
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The Asylum Demon teaching you about strategic retreat
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The return visit later revealing hidden depth
That moment when the giant crow carries you to Lordran? Still gives me chills. The Undead Asylum teaches you everything you need to know about Dark Souls' philosophy: observe, learn, adapt, and understand that sometimes retreat is the smartest strategy.
Even after countless playthroughs, I never skip this tutorial. It's like revisiting your childhood home - familiar, comforting, and filled with memories of where an incredible journey began. The fact that it remains rewarding even when you know every secret speaks volumes about its timeless design.
Looking back at these tutorials, I realize they're more than just teaching tools - they're microcosms of their respective games' souls. Each one reflects the philosophy and atmosphere of the adventure to come, setting the tone for hundreds of hours of exploration, struggle, and triumph. And honestly? I wouldn't have it any other way.